Course Details

CAMS 256: Digital Cinema Culture

The phrase “going to the movies” is perhaps more meaningless than ever. Not only do the proliferation of screens, ubiquity of cinematic conventions, and ease of media access make it seem as though we are always-already at the movies, but the definition of what a movie is seems to be in constant flux. This course addresses the issue of twenty-first century film culture by exploring how emerging media technologies have reconfigured the meaning and function of cinema in the “digital age.” Topics include media convergence, digital bodies, video games and VR, digital exhibition and distribution, social media, cinephilia, and fandom.
6 credits; LA; Not offered 2020-2021