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IDSC 100.01 Games and Gaming Cultures 6 credits

Closed: Size: 15, Registered: 15, Waitlist: 0

Weitz Center 133 / Hulings 316

Synonym: 63938

George Cusack

In this seminar, we will use games (both by studying them and by playing them) as a lens through which we can explore all manner of fascinating questions. How do the games we play shape our culture and our communities?  What makes a game fun, engaging, addictive, boring, brutal, or banal? How can games encourage certain kinds of behavior, even after we've stopped playing them?  Could we make Carleton itself a bit better--or at least more fun--if we gamified certain aspects of life here? To aid our exploration, we’ll draw on readings from multiple genres and employ a variety of research methods to analyze games from social, textual, and design perspectives. This course will also include weekly lab sessions on Wednesday evenings (6:15-8:30PM).  Students will be required to attend at least eight out of ten lab sessions.

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You must take 6 credits of each of these.
You must take 6 credits of each of these,
except Quantitative Reasoning, which requires 3 courses.
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